Storm Studio manual
4Broadcast delivery

Delivering to playout

What Storm Studio writes, what it does not, and the settings that decide whether a file passes a station's checks.

4.1 Safe areas

Safe areas are set in Settings › Safe areas and layout… and saved with the project. They apply to the preview guides, every export and every automatic render of that project. Graphics are laid out against the title-safe box, not the frame.

Settings › Safe areas and layout…: the guides on the canvas, the settings in Canvas and export › Layout
Settings › Safe areas and layout…: the guides on the canvas, the settings in Canvas and export › Layout
PresetAction safeTitle safe
EBU (default)93% — 1786 × 100490% — 1728 × 972
Legacy90% — 1728 × 97280% — 1536 × 864
Customset per projectset per project

Pixel sizes are for 1920 × 1080. At that size the EBU preset insets 67 px horizontally and 38 px vertically for action safe, and 96 px and 54 px for title safe. Each margin is the same share of the frame's width and of its height, so a project keeps its margins at 3840 × 2160 and in 9:16.

"Keep graphics inside title safe" is on by default. Switched off, a graphic may reach into action safe. The layout check at the top of the Design list then reports any graphic that leaves the safe area or overlaps another; it does not move it.

4.2 Output

OutputFormatNotes
Video (default)MP4, H.264Chrome, Edge and Brave. A browser that cannot encode H.264 at that size uses HEVC, VP9 or AV1, in that order.
Sound in the videoAAC, 48 kHz stereo, 192 kbit/sOpus where the browser cannot write AAC; the export says so.
StillPNG or JPGThe frame at the playhead, at the full canvas size. PNG keeps transparency.
PNG sequencePNG with alphaOne sequence per layer: basemap, satellite, wind, storm, labels, graphics. No sound.

Frame rates: 1, 5, 15, 25, 29.97, 30, 50, 59.94 and 60 fps. Canvas sizes: 1920 × 1080, 3840 × 2160, 1080 × 1920, 1080 × 1350 and 1080 × 1080. Sizes are held relative to a 1080-unit short side, so 4K is a sharper render, not an enlargement.

Quality is Small, Standard, High or Maximum, or a bitrate you type in Mbit/s. If the encoder cannot reach the bitrate at that size, the export steps down and reports the bitrate it used.

One renderer draws the preview and every export. Each frame is rendered at exactly its own moment, with the map's clock frozen, and an export stops with a message rather than drop a frame. A file is never a recording of the preview.

4.3 Loudness

Set in the Export panel, above Export video. The finished mix — music, voice-over and the sound of video clips — is measured as broadcasters measure it and raised or lowered as a whole, identically in the preview and in the file.

TargetStandardPeaks held underTypically
−23 LUFSEBU R 128−1 dBEuropean broadcast
−24 LKFSATSC A/85−2 dBNorth American broadcast
−16 LUFS—−1 dBOnline video
−14 LUFS—−1 dBMost social platforms
Off (default)——Master volume, 10% to 200%, set by hand
Sound, above Export video in Canvas and export
Sound, above Export video in Canvas and export

There is no limiter. A target that would push the peaks over their limit is approached, not forced: the sound is raised only as far as the peaks allow, and the Export panel says so and where the highest peak is.

The figures are those of the sound as it is handed to the encoder. An encoded MP4 can read a few tenths of a decibel differently, and a broadcaster may measure only the speech of a long programme, or ask for lower peaks in an encoded file. Check their delivery rules.

4.4 What is not yet delivered

These are planned and are not in the build. Check them against your station's acceptance spec before committing Storm Studio to a feed.

Not available today: ProRes 422 HQ and ProRes 4444; fill and key as separate video files; Rec.709 tagging and broadcast-legal level clamping; interlaced 1080i; start timecode and drop-frame; bars and tone, slate and countdown.

A PNG sequence is the current route to a finishing suite: export the layers, then grade, tag and wrap them in whatever your facility already uses.

4Broadcast delivery · Delivering to playoutSTORM STUDIO